COMMAND & CONQUER
Strategic Warfare Across Three Universes
Games
Command & Conquer (Tiberian Dawn)
1995 Tiberian Universe GDI NOD

The game that started it all. An alien crystal called Tiberium has begun spreading across Earth, seeping through soil and converting organic matter into crystalline deposits. The Global Defense Initiative — a UN-backed peacekeeping force — faces the Brotherhood of Nod, a charismatic extremist network led by the enigmatic prophet Kane. The First Tiberium War is fought across Africa, Europe, and the Middle East.

  • Introduced the Tiberium resource-harvesting formula
  • Kane's debut as one of gaming's great villains
  • Live-actor FMV briefings — revolutionary at the time
  • Remastered in 4K in 2020 with source code released
Command & Conquer: Red Alert
1996 Red Alert Universe ALLIES SOVIETS

Albert Einstein travels to 1924 and erases Hitler from history — but without a fascist Germany to oppose, Stalin fills the vacuum. Soviet forces sweep across Europe in an alternate Cold War gone hot. The Allies fight back with superior naval power and experimental weaponry. A prequel to the Tiberian timeline in a parallel universe.

  • Alternate WWII timeline: no Hitler, Soviet invasion of Europe
  • Naval combat and amphibious warfare introduced
  • Chronosphere and Tesla superweapons
  • Remastered in 4K in 2020
Command & Conquer: Tiberian Sun
1999 Tiberian Universe GDI NOD

Thirty years after Tiberian Dawn, Earth is dying. Tiberium has consumed half the planet's surface. Cities are ruins. The skies are toxic. Kane — presumed dead — returns to command a rebuilt Nod, intent on accelerating Tiberium's spread to terraform Earth into his vision of the future. The Second Tiberium War is the bleakest chapter in the series.

  • Post-apocalyptic world with viscerally dying landscape
  • Cyborg infantry and subterranean units
  • Mammoth Mk. II bipedal walker superunit
  • Firestorm expansion: CABAL AI goes rogue
Command & Conquer: Red Alert 2
2000 Red Alert Universe ALLIES SOVIETS

Soviet Premier Romanov invades the United States using psychic amplifiers built by the sinister Yuri. Soviet forces teleport into Washington DC, New York, Chicago. The Allies scramble to retake their homeland — then discover that Yuri has been manipulating both sides toward his own goal of total psychic domination. Widely regarded as one of the best RTS games ever made.

  • Soviet invasion of American cities — highly memorable missions
  • Yuri's Revenge expansion adds a full third faction
  • Psychic Dominator and Weather Control superweapons
  • Prism Tanks, Apocalypse Tanks, Kirov Airships
Command & Conquer: Renegade
2002 Tiberian Universe GDI NOD First-Person Shooter

The only mainline C&C first-person shooter. GDI commando Nick "Havoc" Parker infiltrates Brotherhood of Nod installations during the First Tiberium War. Players experience Tiberian Dawn's battlefields at ground level — riding in Mammoth Tanks, fighting through Nod bases, and encountering Kane's inner circle up close. Multiplayer let players control C&C's iconic units on foot in base-assault matches.

  • First-person ground-level view of Tiberian Dawn conflicts
  • Multiplayer had players demolish enemy base structures directly
  • Drive Mammoth Tanks and pilot Orcas in first-person
Command & Conquer: Generals
2003 Generals Universe USA CHINA GLA

A complete departure from Tiberium and Kane. Set in the near-future, three factions clash: the United States with precision strike weapons and unmanned drones, China with industrial might and nuclear warheads, and the Global Liberation Army — a stateless terrorist network using tunnels, booby traps, and biological weapons. No Tiberium, no time travel, no sci-fi. Just modern warfare pushed to extremes.

  • General Powers system: earn abilities through combat
  • Zero Hour expansion: 9 sub-generals each with unique loadouts
  • USA drones, Chinese Overlord tanks, GLA tunnel networks
  • Supply depots and oil derricks replace Tiberium
Command & Conquer 3: Tiberium Wars
2007 Tiberian Universe GDI NOD SCRIN

The Third Tiberium War, 2047. Earth is divided: GDI-controlled Blue Zones, contaminated Yellow Zones, and impassable Red Zones. When Nod detonates a liquid Tiberium bomb beneath GDI's Ion Cannon strike, the explosion sends a signal into deep space. The Scrin — the alien race that seeded Tiberium on Earth millennia ago — arrive to harvest a dying world. Kane's decades-long plan begins to crystallize.

  • Third faction revealed: the Scrin alien harvesters
  • Kane's Wrath expansion tells Kane's full perspective across all three wars
  • Blue/Yellow/Red Zone world map with different terrain hazards
  • Scrin technology phases in from another dimension
Command & Conquer: Red Alert 3
2008 Red Alert Universe ALLIES SOVIETS EMPIRE

The Soviets, facing crushing defeat by the Allies, send a time team back to eliminate Einstein — inadvertently creating a third superpower: the Empire of the Rising Sun, a neo-feudal Japanese empire with transforming mechs, battleship-class ships, and psychic shrine maidens. The most campy and over-the-top entry in the series, embracing full science-fiction spectacle with a star-studded live-action cast.

  • Every unit has an alternate mode or unique special ability
  • Three full campaigns with co-op support
  • Live FMV commanders including Tim Curry as Premier Cherdenko
  • Naval combat greatly expanded — sea is a full combat domain
Command & Conquer 4: Tiberian Twilight
2010 Tiberian Universe GDI NOD

The conclusion. The year is 2077. Earth is 80% Red Zone. Kane approaches GDI with a deal: he will share Scrin technology to halt Tiberium in exchange for cooperation. But Nod fractures into civil war between Kane's loyalists and those who reject the deal. The series' most controversial entry — base-building and Tiberium harvesting were removed in favor of mobile Crawler units — but narratively it delivers the long-awaited end of Kane's story.

  • Conclusion of Kane's 90-year arc across the entire Tiberium saga
  • Ascension: Kane's true goal finally revealed
  • No base-building — Crawler units replace Construction Yards
  • Three crawler classes: Offense, Defense, Support
C&C Remastered Collection
2020 Tiberian Dawn + Red Alert

A faithful 4K remaster of both Tiberian Dawn and Red Alert including all expansions, developed in close collaboration with the original Westwood developers by Petroglyph Games — a studio founded by former Westwood alumni. Players can toggle between original and remastered graphics in real time. The full source code for both games was released publicly upon launch.

  • 4K remaster with real-time toggle to original 1995/1996 graphics
  • Remastered soundtrack by original composer Frank Klepacki
  • Source code open-sourced — community mods flourished
  • All expansion content included: Covert Ops, Counterstrike, Aftermath